Framerates are still strong at 1440p, where we're just averaging 60fps on both Arc cards, and the A770 advantage over the 3060 has grown to 11 percent.What new PS5 games release dates in 2022 are coming up? We’ve got you covered with a full list of 2022 PlayStation 5 release dates. The RTX 3060 splits the two Arc cards, outperforming the A750 by seven percent at 1080p but falling behind the A770 by the same amount. The game supports RT, but only in the Forzavista view - so this integrated benchmark features rasterised graphics only, even on the Extreme preset we're using. Forza Horizon 5 Forza Horizon 5: DX12, Extremeįorza Horizon 5 is a game that I've sunk hundreds of hours into, so I was pleased to welcome it into the DF test suite this time around. Go down the stairs, keep straight until you drop off the platform, go around the pipes and and you'll soon arrive at the corridor itself, scarier than any Object of Power with its ability to bring otherwise powerful GPUs to its knees.Īctually, Arc might not be so scared - the A770 handily outfights the RTX 3060 here (as long as DLSS is disabled), with a 21 percent advantage at 1080p it also outperforms the RX 6700 XT by 15 percent, continuing the trend of AMD cards struggling in Control and doing terribly with RT enabled. This is accessible via the 'My Brother's Keeper' section of the game load that checkpoint, travel to the elevator and visit the Maintenance Sector Access Corridor. Next up is Control, specifically Alex Battaglia's Corridor of Doom test. As resolution increases, the differences between each card are minimised, with the A770, 3060 Ti and RX 6700 XT all turning in a 40fps average at 4K. That also means it beats the RX 6700 XT by a small margin, making this the strongest result for Arc yet. Arc performs splendidly here, with the A770 coming between the 3060 Ti and 3070 at 1080p with an average frame-rate of 82fps. In Red Dead 2, we have our settings maxed out and the Vulkan API selected our test scene is the fourth one from the integrated benchmark as it provides a bit of action and isn't too long to complete. Please enable JavaScript to use our comparison tools. Red Dead Redemption 2 Red Dead Redemption 2: Vulkan, Max This metadata is then uploaded to the Eurogamer website and then rendered by the server into the live performance widgets you see below, allowing us to pick and choose the comparisons you'll find most interesting or helpful - and give you the power to make your own choices too. We capture a direct feed of the game footage and border from the graphics card we're testing, analysing the video file with our own tools to essentially write down the frame-time for each frame. Each new frame is represented by another coloured box in the sequence - and its height signifies the time it took to generate. Instead, we use the FCAT tool built into Rivatuner Statistics Server (RTSS), which overlays a coloured border to the left side of the screen. In order to deliver precise results, our performance data is more than just a readout of an average frame-rate at the end of a test. Once again, we've got a range of engines represented (RAGE, Northlight, ForzaTech), with each game using a modern graphics API that ought to push the performance bottleneck towards the GPU rather than the CPU. Our next three titles include one title tested with RT - Control, and its infamous Corridor of Doom section - and two games without, Red Dead Redemption 2 and Forza Horizon 5.
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